I made a Godot plugin called CSG Blockout, based on another MIT-licensed plugin. I refactored a large part of the code, added a pie menu, and made some other improvements.
I’ve been using it in my own workflow, and it makes blockout and level prototyping much more convenient. I recently got it published on the Godot Asset Library, so I figured I’d share it here.
This is my first time making something like this and publishing it on the Asset Library, so I’d love to hear any feedback or suggestions!
https://store.godotengine.org/asset/qwqzhanqwq/csg-blockout/


