• 2 posts
  • 23 comments
Joined 1 year ago
Cake day: June 8th, 2025
  • The problem is, most people can only afford one vehicle (per adult, sometimes household) as such, they shop for something that will meet their edge cases and not their “90% of the times” cars. Annoyingly is also why you see hesitation for EVs.

    Rather than saying “I can just rent a truck for the 1 day a year I need haul something” (and most likely would be cheaper), they think “well what if I need to haul something? Then what?”

    Not saying that’s right, but edge cases are usually what drives their decisions.

  • My point was more about forced airflow, whether it be the movement of the car (less use of energy, as you’re using the motion of the air to provide airflow) or if you’re sitting still you have those fans, which are a power draw. In the case of a DC, you’d always have to have a fan to do what a car does passively. So that increases, cost, energy use and complexity.

    Most DC builders are avoiding closed loop systems already as they’re more expensive.

  • “Features a ‘Single Player Experience’ at launch”

    wtf does that even mean. Was there a possibility it would be launched without the story or campaign? If so, that implies that online was their primary target and they just threw a story in there to prevent people from hating it.

    Also why is it a “single player experience” and not, oh you know, the game itself. Sadly that phrasing uses enough weasel words that it makes me think that Online is the first-class citizen and the story is just a tacked on afterthought.

    Needless to say I’m waiting for the game to come out and some further reviews before committing to anything.

  • Stereotypes exist for a reason… when I stayed in Hong Kong, I got a room at a local chain for a night and my feet were hanging a good 3” off the edge of the bed (I’m only 6’). While walking through the city, I was a good head taller than everyone else there.