cross-posted from: https://piefed.world/post/658172
- saltesc@lemmy.worldEnglish1 month
Hate this movie trope. Especially for ranged infantry. 300 archers with burning arms holding drawn bows as their commander waits for the first salvo to be point blank.
“Sir, they’ve been in range for 100 yards. We could’ve fired three salvos by now…”
“HOLD!”
- Sc00ter@lemmy.zipEnglish1 month
I havent seen this movie in years, but i believe these are two different events. The “HOLD” is when theyre being rushed by the calvary and they have the spears (sharpened tree branches) laying on the ground in front of them. He waits for the horses to get close enough so they can’t stop when all the spears pop up, impaling the horses, and launching their riders into the crowd to be destroyed.
Flagstaff@programming.devEnglish
30 daysYes, this original scene was about hiding their spears against oncoming cavalry. I’m not sure of what @saltesc@lemmy.world is referring to but that is entirely something else.
- red_tomato@lemmy.worldEnglish1 month
Just the concept of abandoning your line and full on charge into a disorganized brawl with the enemy is a Hollywood myth.
- Mouselemming@sh.itjust.worksEnglish1 month
The smart ones have relaxed their arms, he’s always like that and they’d have to keep adjusting their arc as the enemy approached anyway. They can raise, pull and let fly in the time everyone else takes 2 steps, since they aren’t shooting for accuracy until the battle comes right at them
- Stache_@lemmy.mlEnglish1 month
Are there historical cases of archer “squad leaders” quickly adjusting their angle after calling pull and before loose? Genuinely curious, I’ve never really thought about it before
JackbyDev@programming.devEnglish
1 monthThe entire idea of calling pull and loose and all that is a Hollywood thing. Yeah they were probably given commands about when to shoot, but these bows were incredibly difficult to keep drawn.
- Katana314@lemmy.worldEnglish25 days
I always hated that Team Fortress 2 pulled that realism. The Sniper is meant to watch angles for a short while, and yet try to use his badass bow for that, and he’ll eventually lose strength and cause the shot to go wide.
- just2look@lemmy.zipEnglish1 month
I’m pretty sure there wouldnt be independent pull and lose commands. Traditional bows are drawn and fired in a single motion. It wasn’t until modern compound bows that it was practical to hold a drawn bow.
- Mouselemming@sh.itjust.worksEnglish1 month
Honestly me neither, I don’t think historical accuracy was the goal of that movie. So I was just blethering
- Klear@piefed.worldEnglish1 month
I bought Sharknado VR for 50 cents. It was just about worth the price.
thingsiplay@lemmy.mlEnglish
30 daysAccording to the Factorio dev(s), its anti consumer tactic to put games on sale. Because those who purchased it have wasted their money. This is not my opinion BTW. Lookup why they don’t put the game on sale. In fact, they raised the price twice (at least). That’s super consumer friendly!
- Feathercrown@lemmy.worldEnglish29 days
Why? Those devs have spent years making one of the most polished, well-balanced, engaging games of all time. Why do you think you deserve their work for free?
thingsiplay@lemmy.mlEnglish
29 daysOriginal Early Access price was 20 Dollars. First increase was when it went out of Early Access, and then one or two more to 32. Game became an unexpected phenomenon and sold very well, an increase was not required. It was most likely greed. Compare this to other games prices, which usually decrease over time and offer discounts, even indie games.
- AgentBigCactus@lemmy.zipEnglish30 days
If a game is actually worth £40, I’ll buy it. But they fucking need to make me want to play it.
Flagstaff@programming.devEnglish
30 daysNothing is worth that much after you’ve tasted the an epic games bundle from Fanatical, etc. that gave you hundreds of hours of solid enjoyment from games at a total of <$10. At least, that’s what I’ve experienced as an unintentional member of !patientgamers@sh.itjust.works…
- AgentBigCactus@lemmy.zipEnglish30 days
Fair play. I’ve bought two bundles before but they never really got me interested. I never really like the games. I’m happy to just buy one game I really want. As I only get maybe 5 hours a week to game, it takes me a long time to finish anything.
Flagstaff@programming.devEnglish
27 daysHey, there’s nothing wrong with that. I bought FTL through a Humble Bundle and that was literally the only game in its entire bundle that I cared about even to this day. It was absolutely worth it.
wowbaggerip@lemmy.worldEnglish
29 daysLOL! I’m quite literally about to put my game on sale for 90% off next week in hopes of breaking out of the echo chamber. Spent the large part of a decade working on it and earned a whopping 3 Steam reviews. Was already planning to post about it here in hopes that lemmy appreciates local multiplayer party games.
Midnight Wolf@lemmy.worldEnglish
1 month“But the poor publishers sniff they just need the money sniff to finance their C-suites’ 4th apartment complex. That’s why tears streaming down their face we need to charge $80 base and $120 for the dlc that was actually just cut content that was already done, but bawling WE JUST LOVE BEING LIARS, OKAY? THERE, I SAID IT! FUCK YOU, YOU MEANIE! I’m gonna go cry in my new Ferrari now, I HOPE YOU’RE HAPPY.”
- Rcklsabndn@sh.itjust.worksEnglish29 days
I’ll pay whatever the full price is when it is updated/patched to something resembling completion. I don’t pay for the privilege of being a beta tester.
- Napster153@lemmy.worldEnglish29 days
Yeah, I’m good for full price too if I know I’m getting content I can sink hours into.
Never regretted getting MonHun World and Iceborne expansion at full price.
- DudleyMason@lemmy.mlEnglish1 month
Then I guess Devs need to figure out how to not make games cost 20x more than gamers can afford/are willing to pay. Or help us overthrow the capitalist system keeping us poor and help build a world where everyone’s basic needs are met and decs can build games for the love of the game and not to eat.









