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  • 14 comments
Joined 3 years ago
Cake day: September 27th, 2023
  • Everyone defending Nintendo in here for their online subscription fees are actually the mildly infuriating part for me personally. I’m a game developer and once attempted to develop an online game on Switch and other consoles. It was surprising to me to learn that exactly zero of the profits they rake in from their player base goes towards providing any server architecture whatsoever for developers on the platforms to use. This means that all costs associated with hosting servers for online functionality of games on the platform are the responsibility of each developer.

    I fail to see what service they are providing apart from enabling players to access the Internet on a device they already paid for. I really don’t think players understand this.

    I also think it’s important to point out that it’s at least twice as difficult to get a game through Nintendo Lotcheck aka certification if you have any online features whatsoever due to their extreme requirements, which ends up costing a lot more development time. Steam on the other hand has an almost non existent certification process and charges players nothing to access the Internet.

    I will end my rant with one more important point. I had my switch stolen a while back. I had been playing Animal Crossing for years, all through the pandemic and had a very nicely curated island and house. I had been paying for Nintendo Online monthly and had my island backed up. However I didn’t purchase a new switch right away due to financial reasons and thought it foolish to keep paying my Nintendo Online membership so I canceled. After about 2 years I saw they announced a new update and finally had some extra money so I found a used Switch online. To my dismay, even though I reactivated my Nintendo Online subscription, Nintendo deleted my entire cloud save data repository for all my games, including Animal Crossing due to having not paid in over 12 months. This is unacceptable. Steam has not charged me a penny for online cloud service in all my years of having an account which started back on in the days of CS1.6. They have every save data file for every game I’ve ever played with zero threat of deletion. I cannot believe Nintendo thinks they were justified in deleting my data. I had to start Animal Crossing over from scratch. Needless to say I will not be subscribing to Nintendo Online ever again. Do not trust them with your data.

    Edit: accidentally a word

  • Metal Gear Solid 5.

    How can you just ditch your main character’s voice actor? As a Metal Gear completionist, how do I even play this traditionally linear game now that it’s open world and packed with repetitive side missions? Why am I building a strut base and hiring staff that I magically airlift to a chopper out on the battlefield? Overall a disappointment, not because of bad graphics or bad controls or bad gameplay, just a hodgepodge of content that was too much of a departure from the format of the first 4 linear games. I never finished it and probably never will. I know Konami threw multiple wrenches in Kojima’s gears during development but I feel the overall direction was still flawed from the onset. Open World was just so popular at that time and maybe they forced it on Kojima, who knows. I know he didn’t want to make a 5th game anyway so I’m gonna just pretend it never happened and be happy with the first 4 and the PSP titles.

  • Cowboy Bebop (the animated ver) - Just absolute cinema the whole time. Never watched the live action, probably never will. Soundtrack goes so hard and the voice acting in both English and Japanese are unparalleled imo. Such an imaginative and realistic depiction of the future, especially for the time. Thanks a million to Adult Swim for introducing me to my fav show of all time.

  • LOL! I’m quite literally about to put my game on sale for 90% off next week in hopes of breaking out of the echo chamber. Spent the large part of a decade working on it and earned a whopping 3 Steam reviews. Was already planning to post about it here in hopes that lemmy appreciates local multiplayer party games.

  • In my experience, almost every job I’ve ever had was earned through making connections to people. I went to an event, introduced myself to people that looked interesting, and either asked for a job or was randomly offered one. I’ve also secured a couple jobs the old fashioned way applying with a resume or responding to Craigslist posts but all the jobs I really enjoyed came from talking to people IRL at events.

  • From the perspective of a game developer, I dislike the big 3 because they take money from consumers of their products to play games with online multiplayer features while ALSO not providing any support to the developers of those online games with regard to server costs, LET ALONE the crazy amount of work it is to add online multiplayer support to a game. I don’t think a lot of consumers realize this because there are so many people flaming developers for not adding online multiplayer support to their games without considering A: How much work that is or B: How expensive server costs are. If consumers became aware of the fact that NONE of their subscriptions for online access actually went to supporting server infrastructure for online games, they would probably all move to PC/Steam.