FM Chiptune Musician | DX Complex Staff | SEGA, MSX and Retro Tech Dork | He/Him

Formerly _NetNomad@kbin.run
Microblogging at _NetNomad@oldbytes.space
https://netnomad.dxcomplex.com/

On mbin, it’s very easy to accidentally boost (retoot) posts, and mbin doesn’t seem to propogate undoing that. any boosts you see from this account when viewing on mastodon et cetera are finger fudges, sorry!

  • 0 posts
  • 6 comments
Joined 2 years ago
Cake day: August 15th, 2024
  • a company that’s done licensed Sega hardware before

    this is interesting. where the mega drive and gg mini hardware done in house by SEGA? because unless that was another company that they could recontract, the only other companies i can think of are TecToy, who were making functional non-emulation Master Systems well into the 2000s for South America, and AtGames, who the less said about, the better.

    if SEGA Forever had been a bit later, they could have just licensed SEGA-branded Anbernic Arc-Ds. it’s a shame that initiative fizzled out so quickly

  • even the article itself touches on the fact that devs are mad, multiple times. the 30% cut is outrageous and discoverability is awful and easily sabotaged by review trolls. one of steam’s biggest draws are it’s sales, which have led to an extreme devaluation of indie games- anyone charging more than 20 bucks is considered to be overcharging while AAA games climb higher and higher in price. those same AAA games are often only available on steam

    to their credit, the work they put into proton and them making that publically available was excellent of them. it’s also good that they never tried to latch themselves onto the NFT and AI bandwagons. other than that, though? even if there was such a thing as a good monopoly, valve certainly ain’t it