

5 days
Technically, Epic won, but functionally it didn’t change much. And what they won didn’t help anyone else or the inherent structural issues https://en.wikipedia.org/wiki/Epic_Games_v._Google
I coalesce the vapors of human experience into a viable and meaningful comprehension.…
Formerly https://lemm.ee/u/geekwithsoul; alt is at https://lemmy.world/u/geekwithsoul


Technically, Epic won, but functionally it didn’t change much. And what they won didn’t help anyone else or the inherent structural issues https://en.wikipedia.org/wiki/Epic_Games_v._Google


The best thing about Tim Sweeney is that he consistently has the most wrong take on any issue. He’s like the Lou Gehrig of being an idiot.
I’ve already got it, but Dishonored is $1.99 USD, and definitely worth it for ten times that amount even after all these years.
I believe Spacer’s Choice edition was put out by the game’s publisher (the original Outer Worlds was released before Obsidian’s purchase by Microsoft) and the publisher hired a third party to “punch up” the graphics - Obsidian owned the IP, but not the game itself and had no hand in the Spacer’s Choice version.
Most people at the time, including myself, who played the original didn’t like the Spacer’s Choice version graphics. It certainly didn’t match the developer’s art direction. With Outer Worlds 2, Obsidian stuck with the aesthetic they’d originally done (with some tweaks and improvements) and that’s the difference you’re seeing.