• 0 posts
  • 6 comments
Joined 3 years ago
Cake day: July 1st, 2023
  • I’m asking you to keep your cock in your pants.

    It is so fucked that in modern life I have to waste my time with conservatives trying to endlessly relitigate exactly what about being a pedophile is bad, and with tech fetishists exactly why being an asshole in public is wrong.

    Spaceballs, if you’re standing somewhere over the grand canyon with your phone out, obviously filming a family of three that does not want to be filmed, what the fuck are you doing? Do you find joy in being an unlikeable loser? Do you often think you just aren’t lonely enough?

    I don’t know what it is you want me to say to you. In my ideal world, Facebook wouldn’t be allowed to make this product in the first place.

  • Not to mention, the meaning to Celeste in question is nearly identical to both Getting Over It and Dark Souls. All of these games are about, mechanically, I’m not even talking about their narratives, overcoming something difficult. But, only one of them is the author unable to understand.

    Since I’m here anyway, it really bothered me that the author claims that Space Invaders has meaning because it has highscores, but never explains what that meaning is. I know what it is, of course, but if I’m being real, I don’t think the author does. Look at this quote about Space Invaders:

    Even if you’re just playing against yourself, there is a tension of getting farther, doing better, honing your craft and seeing it reflected in concrete terms.

    How does this not apply to almost all video games? How does this not apply to Celeste?

    This article is not about anything, it is a diary where the author is trying to figure out in real time when it was they lost the spark.