I think they’re severely underestimating how valuable the recommendation of techies/word of mouth effect is to their business…
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Gaming@lemmy.world•Three developers' different philosophies on difficulty for their gamesbysepiroth154@feddit.nlEnglish
10 monthsAnd your game difficulty is RNG.


My point was that their user base is more technologically adept than other businesses, and therefore it matters more for them. Also their selling point is that you “trust” them not to give your info away, and anything that makes them seem untrustworthy is bound to hurt their business. So they’re not really comparable to regular businesses when it comes to that.