

I feel obliged to remind you that it was not me in that clip but some very experienced Ronin player - my own gameplay is much less crisp! But still yeah, maybe I should put Sekiro on my “to be considered” list…
Have a nice week you too! :)
Living fossil.
Also on: @coelacanth@aggregatet.org @coelacanth@piefed.social @coelacanth@fedia.io


I feel obliged to remind you that it was not me in that clip but some very experienced Ronin player - my own gameplay is much less crisp! But still yeah, maybe I should put Sekiro on my “to be considered” list…
Have a nice week you too! :)


Well, I will definitely follow your playthrough and listen to your thoughts as you get deeper into it. Since Rise of the Ronin (that I’m playing currently) also is very parry-focused I’m getting closer to thinking I might be able to tackle Sekiro but… I’m still scared. Ronin still has a lot of safety nets like buffs, heals, allies, martial arts, guns etc to help you through fights if you’re struggling.


Cairn is like a… climbing simulator? From what I’ve seen. It looks neat.
How are you finding Sekiro? I still haven’t tackled it, I’m too intimidated by both the parrying, the inability to “hide” (no over leveling, no magic, no cheese) and also… I suck at rhythm games.
Dark Forces 2: Jedi Knight was a huge part of my childhood, I have such a love for that game. I had just gotten into Star Wars after my family introduced me to the original trilogy and the FMV videos between chapters were just the coolest thing ever to me. Kyle Katarn is still one of my favourite Star Wars characters.
That being said, I recently watched Mapocolops play through the game and I was flabbergasted at some of the peak 90s level design in the game. Literally have no idea how I managed to beat it as a kid.