For some reason as soon as I get to the “end” of the game, I completely lose motivation to play. This happened with DOOM: Eternal, Sekiro, Bloodborne, Paper Mario TTYD, Cassette Beasts, Shovel Knight, Oblivion, Baldur’s Gate, God of War, Mass Effect… Pretty much every game I’ve ever played. It’s like the fun part was the journey, and I’ve seen everything the game has to offer, and I just don’t really enjoy the ending process. Feels like a formality at that point.
- charokol@lemmy.worldEnglish4 hours
Not necessarily at the boss, but I have noticed a pattern that I do tend to lose steam once I realize I’m in the endgame phase of the game
- Billegh@lemmy.worldEnglish5 hours
This kinda happened to me with Breath of the Wild. Beat it, then started the master quest and got again to Ganon. Just couldn’t hit him enough to overcome the health regen. Put it down. Years later, Tears of the Kingdom came out. Then the switch 2 came out. Have not picked it back up since. Just can’t bring myself to do it.
Speaking of, in Tears of the Kingdom I did literally everything except even engage with Canon. Just… stopped there.
- 21 hours
Happened with me and factorio. I know theirs no final boss, but I lost like 3 ships to the big asteroids and just didnt want to build another one. I still havent finished space age, but I got like 80-90k out so its a win in my book.
🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.socialEnglish
1 dayEither I have gotten bored long before I reach the final boss, or I beat the game and want more. There is no in-between.
- Nelots@piefed.zipEnglish1 day
Terraria is over as soon as I beat the final boss despite having some extra stuff I could do. I’m playing it to fight bosses, I beat boss 1 to upgrade my gear so I can fight boss 2. Once I’ve beaten the final boss, what’s the point in upgrading my gear again?
Cassette Beasts was a game I played to 100% (as I do most creature collectors). I got this game to collect all the creatures, so when I beat the final boss, I played it for another 20 hours to grind out the end-game and obtain the elusive Magikrab.
Skyrim is a game where the entire main quest line is just like any other quest to me, and half the time I play Skyrim I don’t even touch it past the point where it allows dragons to spawn.
So that is to say, it depends on the game, and it also depends on what I’m there to do.
- Zarobi@aussie.zoneEnglish21 hours
Cassette Beasts was a game I played to 100%
Did you do the theoretical 10,000 hour speedrun and unlock all fusions and bootlegs?
- Nelots@piefed.zipEnglish21 hours
Believe it or not, I wasn’t particularly interested in seeing all 20,736 potential fusions or god only knows how many bootleg type combinations of them.
I did get all of the achievements though, which involved getting every monster to 5 stars (including the DLC ones though they weren’t needed for the achievement), recording one of every type of bootleg, completing all of the post-game content, and obtaining the secret Magikrab.
- evilcultist@sh.itjust.worksEnglish1 day
Yeah. Sometimes when I realize it’s almost over I try to drag it out then lose interest. I almost exclusively play games for the journey.
- Err(()).unwrap()@lemmy.worldEnglish1 day
I’ve fallen into this trap many times. Whenever a game’s final chapter looks to be close, I start doing a lot of side content. Then I get bored of the game altogether and end up never finishing it.
- 1 day
I distinctly remember playing Twilight Princess, I was hanging around in Castle Town, having done literally everything. There was that weird unfinished fishing journal thing I had neglected, but I had done every sidequest, found every heart piece, I think I’d even beaten RollGoal. and I was like “I guess I’ll go beat the game then.”
There’s a weird dead feeling video games take on in that state.
- Zarobi@aussie.zoneEnglish21 hours
Yes exactly, I had that same feeling in that game. I talked to every NPC 3 times just to make sure I didn’t miss any dialogue, and just sat there on the bridge, and then stopped playing lol
The game stops feeling immersive, and starts feeling like a game again for some reason. All the creative choices are interaction have been exhausted, and you’re just funneled into the final boss. Generally the boss only has one way to finish it and the same cutscene at the ending. It doesn’t feel like “play” anymore to me.
Tattorack@lemmy.worldEnglish
1 dayKinda. Played Breath of the Wild for hours and hours. Had a whole stack of endgame gear.
But when it came to actually beating Ganon… I dunno. I fell off. Put the game down and didn’t return to it.
catalyst@lemmy.worldEnglish
1 daySame, never finished BOTW. Finished a ton of shrines, explored everywhere and did all four divine beasts, then motivation completely crashed lol.
- Visstix@lemmy.worldEnglish1 day
On the other end, the final boss of tears of the kingdom was my favorite part.
- tiz@lemmy.mlEnglish1 day
Relatable, although I still occasionally come back to BotW the journey was the big part. While for other games like Sekiro in which perfection makes it more thrilling, the repetition sort of makes sense.
- Heydo@lemmy.worldEnglish1 day
That battle was super disappointing, so I wouldn’t feel bad about missing it.
- 1 day
It depends on the game for me, but it’s happened a couple times. Usually with metroidvanias, my favourite part of those games is the exploration/secrets, so if I’m confident there’s nothing left to find I sometimes lose interest. It also depends on my play schedule. Of I finish off a session right before the last boss, and then I have an opportunity to game for a few hours next time, I’m less likely to pick it up again just to finish it off. At that point I’d rather jump into a new game and start getting immersed in a new world.
Björn@swg-empire.deEnglish
1 dayMy kid lost interest in continuing Spider-Man 2 at some point. When they resumed a few months later they literally just had to walk forward a bit to see the end of the game. So I guess they lost interest right after the final boss.
MyNameIsAtticus@lemmy.worldEnglish
1 dayI’ll always resolve to 100% a game, and then like right after the final boss I go “well… it won’t hurt to start another game while I do the side content”. I never do the side content.
- 1 day
Tf, absolutely not. A good story needs a strong beginning and a strong end. A bad ending can ruin a game for me, and a good one can elevate a mid game to good. Most best boss battles of all time are the final one of the game, including Sekiro which you mentioned. Why on earth would I skip the end?!
- 1 day
Yeah right, I played the last of us for the first time recently and can’t imagine quitting before the end. I guess it depends on whether the game grips you or not. There’s plenty of games I’ve tried for a few hours and given up on.
- Zarobi@aussie.zoneEnglish21 hours
Yeah it’s interesting, I think it might be just differences in psychology. Like the reasons we play games in the first place and what we enjoy about them are different.
Most people I know in real life share your opinion, and look at me askance when I tell them I never actually finish any game. One friend said I’m the mf that would leave the ring at Mordor because I was just there for the hike. Which is accurate since I played some LOTR games in the past this way lol
- Zarobi@aussie.zoneEnglish21 hours
It’s not quite that, because if that were the case I’d just start a new save file or go do all the side quests. Instead I just stop playing forever
- MrShankles@reddthat.comEnglish1 day
Yes… absolutely yes. Sooo many games left unfinished at the very end, and I’m never going back because now I don’t remember how to play. They were fun, I just never ended it because “reasons” that even I don’t understand. On the flip side, it makes actually finishing a game seem magical









